Hidden and dangerous 2 maps download




















This is what will make the game fun to play. You can hardly blame me; watching someone crawl through gorse bushes on their belly, waiting while Nazi patrols edge painfully towards your prone squad members Starting out in , you begin your mission behind enemy lines in Nazi-occupied Norway before heading to the extreme climate of the North African desert to combat Italian and German troops.

Interestingly, you don't get to infiltrate Fortress Europe proper until you're well entrenched into the second half of the game, by which time you will have taken on Imperial Japanese forces in Burma and rescued a fancy typewriter from a stricken Nazi battleship. Gameplay-wise very little has changed. From a pool of around 30 dedicated troops, you can pick up to four soldiers for each mission, only one of which can be directly controlled at any single time. The others you order around via traditional keyboard shortcuts or through the new tactical overview.

Whereas the 3D map in the first game was unintuitive to the point of being useless, this time your troops are as easy to direct from above as in a simple RTS. Drop waypoints, fix combat stances, set movement speeds and awareness levels and then watch the level play itself out before jumping in and taking over when it all goes tits up. As in the original game, you must equip your troops before marching off to war.

For those of us without the patience to pore over the penetration values of a Mk II Sten over an M1 Garand, the developers have added an auto-assign system that distributes the best weapons and equipment to those who can make best use of it. The arsenal of pistols, rifles, sub-machine guns and other ancillary equipment is exhaustive, and includes the small arms of Russia, Germany, Italy and Japan, as well as the Western Allies.

Unfortunately, there is no flamethrower as was mooted some time ago , which isn't perhaps such a big deal in the grand scheme of things, but still a little disappointing. Squeeze your entire squad into a LRDG Jeep and watch as your boys struggle to shoot at pursuers, swaying to and fro as they bound across the dunes.

One of the features that strikes you when you first play the game is the incredibly detailed animations of your soldiers. By switching to a third-person view you can witness your troops crawl, stalk, run, lean and roll about the terrain in the most convincing manner.

As with the original, you can shoot from the hip or aim down the sights, adding immeasurably to the sense of realism and immersion. Bigger and better than its predecessor in every way, with more missions, added equipment, a substantially improved interface and, of course, a new 3D engine. Our only concerns lie with the stability of the final game and the Al of the enemy.

There wasn't much evidence of any of those dynamic co-ordinated attacks we've been promised, but then it's still early code. But this sequel has its sights set higher and, given due attention, we're confident it will eclipse its awardwinning predecessor in every way. Best get some rest now while you can. At times it's harder than a concrete donkey, but addictive enough that you won't care. There's a huge variety of challenges and levels too, and the top-down RTS mode can be useful for planning your attack.

True, for combat and a much-lacked co-op mode, Ghost Recon: Advanced Warfighter is by far the superior experience. However, if you like a little strategy in your war, you can't go wrong for a tenner.

Illusion has indicated it's likely to be part of the forthcoming expansion pack. The excellent single-player campaign is tailor-made for team work, after all. For now, though, we have to content ourselves with three online modes: Deathmatch, Occupation and Objectives. The first, Deathmatch, is self-evident. The second, Occupation, is a territory control mode you'll be familiar with from Battlefield , among others. And the third, Objectives, adds a touch of the Counter-Strikes, by giving each team specific goals, such as retrieving documents, eliminating VIPs and the like.

The maps are fantastic most of them taken from the campaign , and the engine lends itself to some very satisfying action, making us wish more than ever that Mafia had included a multiplayer option.

But the bugs that marred the single-player game rear their heads here too. The main problem, and quite a huge one at that, is connecting to a game in the first place. And when you do finally find a server that lets you in, you may find it crashes to the desktop. It's not as if there are many servers around, either. The bugs are still keeping a lot of people away, and the servers aren't exactly buzzing, but you can still find the odd player bash going on.

With more patches and that much missed co-op mode, this might just take off. We reckon it deserves to. History repeats, historians often say, and after seeing all of the World War II titles on the market, I tend to agree. Hidden and Dangerous 2 looks to repeat history once again, but this time from the perspective of the British Spectral Air Service, an espionage unit used to cause mayhem behind Axis lines.

But in a saturated market with plenty of worthwhile WWII titles, is Hidden and Dangerous 2 good enough to make history worth repeating again? Hidden and Dangerous 2 is one of the many games in the recent trend to bend a few genres into its fold, but first and foremost, it's a squad-based tactical shooter with an emphasis on espionage -- throw in some RTS and RPG elements for good measure. The game is unlinear in how you accomplish missions, whether you prefer the run-and-gun method or meticulous planning and execution though HaD2 accommodates the latter much more.

Variety is also one of the game's fortes; with missions ranging from squad based tactical missions to solo espionage missions.

The tactical mode is handled really well, and even allows you to pause time and issue orders which gives you a lot of freedom in how you tackle situations. If you don't see "extract here" or similar please make sure you have a unpacking tool installed, like 7-Zip 7-zip. Hi,its these type of wargames that re making a re-apearance and i love all these old talonsoft classics tbh,right now with all the rubbish being released its no wonder these games are getting v popular again,today my NEW copy of CUF arrives and i cant wait like a schoolboy!

Me and a friend just discussed for an hour about a HD remake of this Classic!? If there was ONE game it would be this,look at what they did with the original Wolfenstein! If they can do it Only registered members can share their thoughts. So come on! Join the community today totally free - or sign in with your social account on the right and join in the conversation. We use cookies to enable you to log in, set your site preferences, analyse site traffic, personalise content and provide relevant advertising.

Find out more and change your settings in our privacy policy. Add addon CMP v1. Category Multiplayer Map. Licence Proprietary. Uploader betteryouthanme. Added Nov 17th, Size Downloads 1, 1 today. MD5 Hash cc9ed7d2b16dab Embed Button. The new and upgraded sound pack by R E Lee includes over high quality sounds with new music clips. This mod allows additional weapons and uniforms to be available for certain maps, and also allow flags to be captured in any order in occupation mode on certain maps.

Some of the uniforms you may have only seen in single player. Some of the weapons you may have only seen in deathmatch. The modification is server side only, and clients do not need these files to play on your server. Movie length is 2 minutes 24 seconds. Movie length is 2 minutes 48 seconds.



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